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Tobsi
October 27th, 2006, 02:51 PM
Hi,

Adobe CameraRaw allows to open multiple images. That´s useful, if I want to apply the same adjustments on multiple images.
This functions not only from Bridge, but also e.g. from IViewMedia pro.

But if I open multiple RAW-Files (MRW´s) from BBpro, there are opening multiple windows, for each image a new ACR-Window. Sometimes one image is opened twice, while other images or not opened.

Is there an option in BBpro, to use this working with multiple images in ACR ?

I set in "preferences" Photoshop CS2 as my Editor and open the RAW-Files then with PS CS2. I select the options in "preferences" that the editor works wit RAW-Files and allows multiple files, but it doesn´t work.



Tobias

Chris Breeze
October 31st, 2006, 09:08 AM
Are you using the latest version, BBPro v1.6.2?
I have changed the way BBPro passes multiple images to editors to fix the problem loading multiple raw files into Photoshop CS2 ACR. The new method was added in BBPro v1.6.1.

Tobsi
October 31st, 2006, 01:52 PM
Chris,

I´m using V 1.6.1 and today I updated to 1.6.2
But it doesn´t work with the MRW-Files from Minolta 7D. I have no other RAW-Files to test with.


Tobias

Tobsi
October 31st, 2006, 04:40 PM
Chris,

I think, I have found the bug. I defined PS CS2 as secondary editor. Here, the multiple file opening in ACR doesn´t fit. If I define CS2 as primary editor, than I can open multiple files in PS resp. in ACR.

But there´s a second bug:
If I open e.g. five images (MRW-files) in ACR, the images are opened together in ACR like it should be, but this image, to which I put the right click to open the images with "editor", this image will be opened twice, one time together with the other files and in a second window alone. If I select the five images and then put the right click on the first of the selected images, than the first image will be opened twice, if I set the right click on the third image, than the third image will be opened twice and so on..

Tobias

Chris Breeze
November 1st, 2006, 09:30 AM
I'll take a look at this and fix it in the next update.